
Greetings! My name is Robin Wouters, founder of VFXlabs.
I’m a passionate and experienced real-time VFX artist, with over a decade of game development experience.
In 2022 I founded VFXlabs, providing real-time VFX-work to worldwide clients on a freelance or contract basis. I have a strong affinity for (semi-)stylized VFX in Unity, but am also open to work in Unreal Engine or proprietary engines.
I’m a fast learner with a deep understanding of engine workflows, and I adapt quickly to new pipelines. I value efficiency, adaptability and clear and concise communication to ensure alignment across stakeholders.
What my clients say
Want explosive results? Let’s build something together!

